Nodebuster

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Goal

Defines the goal to accomplish in order to complete the randomizer. - Release Virus. - Release Virus with all 9 infinity upgrades unlocked.
25
0
0

Crypto Mine

Adds the 36 levels of the CryptoMine into the pool. When you level up the crypto mine, instead of speeding up the crypto mine it will instead give you a randomized item from the pool.
25
0
0

Milestones

Adds the Milestones Rewards and Locations to the item pool.
25
0
0

Boss Drops

Randomize Boss Drops. - None - No boss drops will be randomized. - Necessary Only - All boss drops are randomized but only 18 cores and 8 filler items. - All 26 - All 26 levels of boss drops will be randomized.
25
0
0
0

Progressive Items

Replaces a large portion of items in the pool with progressive versions for the respective upgrade.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.