Evolve Incremental for Archipelago
What is this game?
Evolve is a randomizer for the game Evolve Incremental. This game, by Demagorddon, is all about creating your civilzilation and continually evolving towards the best possible. You start out as single celled organism, beccome multicelled, create a city, and onwards.
About How Long Will it Take?
If you choose max plasmids, phage and anti-plasmids expect it to take 1-2 hours.
If you choose no plasmids, phage and anti-plasmids expect it to take >5 hours.
If you find any bugs, or have any suggestions, please open an issue on this page!
I DO NOT RECOMMEND THIS TO BE YOUR FIRST PLAY THROUGH OF EVOLVE!!! It will probally not be very fun (i dont know but i dont recommend it)
The goal for this game is a Tier 1 Reset, or Mutually Assured Destruction.
Where is the options page?
The player options page for this game contains all the options you need to configure and export a config file. This is only availible when you download the .apworld file and use the Archipelago Client options generator.
What is randomized?
Yea, this was the hardest part. There really isn't any "randomization", except for the CRISPR ig.
You do start with CRISPR ancients 1 and 2.
What locations get shuffled?
These are the locations to unlock further items:
- The entire tech tree from Primitive to Globalized
- Building at least one of each bulding
What items get shuffled?
The item pool includes:
- I will be adding some of the more important techs
- You can get random CRISPR upgrades
- creep 1 - 5
- store 1 - 4
- enhance 1
- birth 1
- crafty 1 - 3
- queue 2
- governor 1 - 3
- trader 1 - 2
- ancients 3 - 6
- transcendence 1
Filler Items:
- Build a building (16.7%)
- Get some resources (33.3%)
- Prestige: (16.7%)
- Plasmids: (8.3%)
- Get 1 - 10 (4.2%)
- Get 10 - 50 (2.4%)
- Get 50 - 100 (1.2%)
- Get 100 - 200 (0.6%)
- Phage: (5.0%)
- Get 1 - 10 (1.9%)
- Get 10 - 25 (1.6%)
- Get 25 - 50 (0.8%)
- Anti-Plasmids: (3.3%)
- Get 1 - 10 (2.5%)
- Get 10 - 20 (0.8%)
- Plasmids: (8.3%)
- +5MW Power (is broke) (8.3%)
- +5% Production (8.3%)
- +1 Population (8.3%)
- Traps: (8.3%)
- Lose resources (3.6%)
- A rival city attacks (2.4%)
- -1MW Power (1.2%)
- -2% Production (1.2%)
Filler items can appear often (and do) because there are not a lot of items, unfortunately.
How to start?
To play the Evolve in Archipelago, go to the setup guide for this game