DuckGame

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Arcade Level Count

The total number of arcade levels to be included
This is a range option.

Accepted values:
Normal range: 1 - 30
0 ❌
25 ❌
0
0
0
0

Medal Count for Goal

The amount of necessary medals to goal If this is higher than amount of medals in-game it will be the max amount
This is a range option.

Accepted values:
Normal range: 1 - 150
0 ❌
25 ❌
0 ❌
0
0
0
0

Send Lower Medals

When you recieve a medal whether to send lower medals EX. Recieving Gold sends: Gold, Silver, Bronze
0
25
0

Use Bronze Medals

Whether to use Bronze Medals as possible locations The more medals you select the more filler/trap is included
25
0
0

Use Silver Medals

Whether to use Silver Medals as possible locations The more medals you select the more filler/trap is included
0
25
0

Use Gold Medals

Whether to use Gold Medals as possible locations The more medals you select the more filler/trap is included
0
25
0

Use Platinum Medals

Whether to use Platinum Medals as possible locations The more medals you select the more filler/trap is included
0
25
0

Use Developer Medals

Whether to use Developer Medals as possible locations The more medals you select the more filler/trap is included
25
0
0

Minimum Medal types

The minimum amount of medals types to be included Will never generate with less medals per level than this The more medals you select the more filler/trap is included Below 3 it may not be possible to not gen due to lack of locations for items
This is a range option.

Accepted values:
Normal range: 1 - 5
0 ❌
25 ❌
0 ❌
0
0
0
0

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Death Link Amnesty

Amount of deaths required from you to send out a Death Link to other Players 0 = Only receive Death Links does not send any when you die 1+ = Send a Death Link when you die this amount of times
This is a range option.

Accepted values:
Normal range: 0 - 100
25 ❌
0 ❌
0
0
0
0

Trap Percent

Percentage of filler items that are traps Any items that are not traps(includes traps&anti-traps) are empty items that do nothing
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0
0
0
0

Clumsy Trap Weight

Weight of be Clumsy Trap Clumsy trap triggers ragdoll every 3 seconds up to 5 times
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Stop Hitting Yourself Trap Weight

Weight of Stop Hitting Yourself Trap Stop Hitting Yourself Trap activates "Brainrot" for 10 seconds
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

FIREEE! Trap Weight

Weight of FIREEE! Trap FIREEE! Trap sets you on fire
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

FIREEE* Trap Weight

Weight of FIREEE* Trap FIREEE* Trap sets you on fire and extinguishes before death
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Slippery Hands Trap Weight

Weight of Slippery Hands Trap Slippery Hands Trap drops held item
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Whats Under There? Trap Weight

Weight of Whats Under There? Trap Whats Under There? Trap teleports you 5 frames every 0.25 seconds for up to 25 times
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Caught You! Trap Weight

Weight of Caught You! Trap Caught You! Trap puts you in a net
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Duck Season Trap Weight

Weight of Duck Season Trap Duck Season Trap replaces your weapon with the suicide gun
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Hot Potato Trap Weight

Weight of Hot Potato Trap Hot Potato Trap gives you an active grenade
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Whats This? Trap Weight

Weight of Whats This? Trap Whats This? Trap gives you a random weapon/item
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

esreveR Trap Weight

Weight of esreveR Trap esreveR Trap reverses your left and right inputs for 10 seconds
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

A Gift for you Trap Weight

Weight of A Gift for you Trap A Gift for you Trap is BAD(mostly)/spawns a random Death Crate
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Don't look up Trap Weight

Weight of Don't look up Trap Don't look up Trap spawns a bunch of active grenades on the screen, Look out!
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Prot V Anti-Trap Weight

Weight of Prot V Anti-Trap Prot V Anti-Trap gives you armour
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Make it rain Anti-Trap Weight

Weight of Make it rain Anti-Trap Make it rain Anti-Trap gives you infinite ammo for the weapon you are holding
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.